*If you don't want the new area's plots to be spoiled, please skip over the "overview" section and go straight to the "review" section.
Overview
Manny
Manny, one of the rats in Blood Shoals with Lasko (the rat who sent us on the mission to help all three other rats), sailed with a pirate named Zadok. They were trying to find the "City of Gold." They had almost found it, when they heard a terrible roar from the cave they were in, and Manny ran out and left Zadok behind. When you arrive, Manny tells you to go in the cave and find Zadok. After you find Zadok, he tells you to go up a well in the cave that you're at the bottom of and you should be in the City of Gold. It turns out he was actually correct! However, the City of Gold is inhabited by Aztecosaurs who are in trouble. You have to help save their city from an ancient Aztecosaur's spell.
Moe
Moe, the second rat, wronged his true love, Fair Wilhemina. The two were going to get married, but Wilhemina was swept off her feet by another rat named Captain Gordon. Moe took the wedding ring and hid it so Wilhemina and Gordon couldn't be married. You're sent to get the ring and return it to Wilhemina, but there's one problem when you get to her - Captain Gordon was kidnapped by the Red Claw Gang! You eventually meet up with their leader, Buster Crab, and he offers you a trade: Captain Gordon for The Dutchman's Gold Hook. When you find out that the Dutchman's ship is in Marie Celestia, you sail off there and get the golden hook for the trade. Finally, you get Captain Gordon from the Red Claw Gang and reunite the couple.
Jack
Jack, the last rat, worked for Captain Avery, however, the Cutthroat Sharks paid Jack to spy on him. Jack knows that they're up to something big, and you have to find out what they're up to. The plan doesn't even begin with the Cutthroats. The prawn (little shrimp-like creatures) are actually behind the big picture. The prawn are extremely intelligent unlike the weak-minded Cutthroats. They plan to send a ship full of dynamite and naptha, the most explosive material in the whole spiral, into Skull Island! The explosion would wipe out the Cutthroats and the pirates. The prawn race would rule Skull Island! The prawn are all ruled by an emperor prawn they call "The Master." Eventually, you meet him, defeat him, and save Skull Island!
Review
Below is a list of how I'd rate each quest and a little reflection on each one.
Overall, I'd say the new areas are great. Each of them have a unique plot and set of characters, and they all end up including what we used to have in Blood Shoals before the update. I recommend you do all three parts of the new Skull Island Expansion. It's a fun way to pass time, enjoy new things, and find funny characters and references along the way!
~Fishy Kyle
- Manny's quest - 9/10. It's plot was nice. Zadok was a funny addition to the game. He was almost completely out of his mind. This quest had some nice Wizard101 references.
- Moe's quest - 7/10. I felt like it was losing it's storyline a bit when you get to the Dutchman's ship, but as a whole, the quest was pretty good.
- Jack's quest - 8/10. This quest was a bit lengthy, but worth it. The plot was amazing, and I loved the prawn and how they thought they were superior to pirates that were way bigger, smarter, and more powerful than them.
Overall, I'd say the new areas are great. Each of them have a unique plot and set of characters, and they all end up including what we used to have in Blood Shoals before the update. I recommend you do all three parts of the new Skull Island Expansion. It's a fun way to pass time, enjoy new things, and find funny characters and references along the way!
~Fishy Kyle
This is a great overview/review. I was worried that this would cover the extreme basics and/or be boring since the updates have long been out. Instead, I was wronged - this was a very nice read. Thinking of technicalities, the flow of the post was very smooth and the writing was very enjoyable. Keep up the great work, Kyle! YARR!
ReplyDeleteDSD
destinysoultamer.blogspot.com